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Kingdom Rush​

Tower and Level Units

Unit
Tower
Upgrade
Level
Damage Health Armor Re-spawn
Time
Build/Recruit
Cost
Specials
UnitKR Brk1
Militia
Militia Barracks
1 1-3 50 None 10s 70 -
UnitKR Brk2
Footman
Footmen Barracks
2 3-4 100 Low 10s 110 -
UnitKR Brk3
Knight
Knights Barracks
3 6-10 150 Low 10s 160 -
UnitKR HolyOrder
Paladin
Holy Order
4 12-18 200 Medium 14s 230 -
UnitKR Barbarian
Barbarian
Barbarian Mead Hall
4 16-24 250 None 10s 230 -
UnitKR Sylvan
Sylvan Elf
Sylvan Elf Hall
- 25-50 200 None - 100 Ranged Attack
UnitKR Imperial
Imperial Guard
The Citadel
- 10-30 250 Medium - - -
UnitKR Sasquatch
Sasquatch
Icewind Pass
- 50-110 2500 None - 400 -
UnitKR Elemental
Elemental
Sorcerer Mage
1 30-50 600 Medium 8s 350 Area Attack
UnitKR Elemental
Elemental
Sorcerer Mage
2 40-60 700 Medium 8s 150 Area Attack
UnitKR Elemental
Elemental
Sorcerer Mage
3 50-70 800 Medium 8s 150 Area Attack


Reinforcements

Unit
Upgrade
Upgrade
Level
Damage Health Armor Re-spawn
Time
Build/Recruit
Cost
Specials
UnitKR RF1
Reinforcement
Default
0 1-2 36 None - - -
UnitKR RF2
Reinforcement
Well Fed
1 1-3 60 None - - -
UnitKR RF3
Reinforcement
Conscripts
2 2-4 84 Low - - -
UnitKR RF4
Reinforcement
Warriors
3 3-6 108 Low - - -
UnitKR RF5
Reinforcement
Legionnaires
4 6-10 132 Low - - -
UnitKR RF5
Reinforcement
Spear Throw
5 6-10 132 Low - - Ranged Attack


Hero Related

Unit
Hero
Upgrade
Level
Damage Health Armor Re-spawn
Time
Build/Recruit
Cost
Specials
UnitKR Mirage
Mirage
Magnus Spellbane
1 1-1 51 None 10s - -
UnitKR Mirage
Mirage
Magnus Spellbane
2 2-2 57 None 10s - -
UnitKR Mirage
Mirage
Magnus Spellbane
3 4-4 63 None 10s - -
UnitKR Ancestor
Ancestor
Ingvar Bearclaw
1 2-6 100 None  ? - -
UnitKR Ancestor
Ancestor
Ingvar Bearclaw
2 4-8 150 None  ? - -
UnitKR Ancestor
Ancestor
Ingvar Bearclaw
3 6-10 200 None  ? - -

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