s are regular Twilight elf soldiers, armed with a bow and two swords. They are one of the most common enemies in Kingdom Rush: Origins, appearing in almost all stages.
Twilight elf warriors, trained in both melee and ranged combat.
s are moderately durable enemies that attack from range with their bows. Their damage is not very impressive, but they have an ability to quickly fire a volley of arrows, dealing very high damage over a short span of time, able to kill soldiers and heroes alike if you aren't careful.
When engaged in combat, s prefer to jump back a short distance, so they could continue to use their bows instead of having to fight hand-to-hand with soldiers.The shadow jump can cleans them from negative effects much like the poison from Venom Vines
- Your soldiers will fall quickly to a group of s, so do not rely on them. Instead, use them to lure to the Harassers to shadow-jump backwards into your prepared kill zone, then blow them to pieces with a powerful tower combinations, including high level Druids.
- If you use a ranged hero, hide him/her behind your soldiers to fire at the Harassers. if your hero is melee capable, send him/her to confront the Harassers to protect your soldiers at the back, with sufficient support (Forest Keepers with Circle of Life, and towers). Eridan is especially good against , as he is good at both melee and ranged combat, and can return fire at the Harassers with his own Arrow Volley.
- If 6 or more Harassers cluster up at one spot, it is wise to use your Thunderbolt, or AOE Hero Spell on them. Otherwise, their damage stacked up can plow through your defense at ease. Anticipate such situation and build a Weirdwood or Arch-Druid Henge nearby can save you a spell.