"This cave has been frozen solid ages ago..."The Sasquatch is a massive beast, long sealed away in a mysterious cave. He only appears in Icewind Pass, where he is shown frozen in ice. Whether the player should free him or not is debatable...
To free this legendary monster, Rain of Fire must first be used on the cave to break the ice. Only then can the Sasquatch be purchased.
The Sasquatch looks and acts much like a Yeti or Rock Elemental. He has a fair amount of hit points, and does slow but powerful area attack. His rally point range is almost twice wider compared to the barracks. But his cave is not well-located and two-thirds of the range is occupied by rocks and Strategic Points. He regenerates 250 HP for every second when idle.
Unfortunately, the Sasquatch usually is not considered a good investment. He costs 400 gold to purchase (500 on Flash), can only block a single enemy, can't be placed far back, which makes him very vulnerable to Shadow Archers, and if he dies, he has to be repurchased. It is not recommended to summon him unless you have a formidable defense and extra gold as a few Yetis will kill him.
Alternate Opinion - For the price of a Level 2 Elemental, the Sasquatch has much more health and deals more damage. If you are careful about keeping it alive, it can serve to tank enemies for towers to deal damage to.
LIKE A HENDERSON Free the Sasquatch on the Icewind Pass.
- Spiked Armor (3 Stars): When attacked, soldier's spiked armor return a percent of the damage received to the attacker. (~12.5% reflection of damage as True Damage)