- Our armies have amassed under your command,as we pursue Lord Malagar across the Azsare desert!
- We have followed his trail to the Sape Oasis, one of the few green spots in this wasteland.As such, the nomad tribes do not take kindly to trespassers, so don't provoke the desert's fiercest denizens, the Duskar!
Sape Oasis is the third level of Kingdom Rush: Frontiers.The player starts with 520 Gold. The stage has two entry points in north and east and only one exit in west. Level 3 towers are unlocked at this stage.
Scenery
- Strategic Point x14
- Duskar
- Desert Bantah x2
Wave Composition
Campaign
- 520 gold
- Strategic Point x14
- Duskar x1
Wave | Enemies (North) | Enemies (East) | Income |
1 | x10 Desert Thug | x10 Desert Thug | 100 G. |
2 | x20 Sand Hound | 100 G. | |
3 | 4x Dune Raider 12x Desert Thug |
20x Sand Hound | 224 G. |
4 | 8x War Hound 24x Sand Hound |
200 G. | |
5 | 4x Dune Raider 15x Desert Thug |
12x War Hound | 259 G. |
6 | 3x Immortal 31x Desert Thug 4x Dune Raider |
291 G. | |
7 | 6x Immortal 5x Desert Thug |
8x Dune Raider 10x Desert Thug |
347 G. |
8 | 6x Immortal x6 Desert Thug x20 |
10x War Hound x10 Dune Raider x5 |
424 G. |
9 | 16x Dune Raider x16 | 38x Sand Hound x38 | 636 G. |
10 | 7x Immortal x7 10x Dune Raider |
15x War Hound x15 30x Sand Hound |
628 G. |
Heroic Challenge
- Level 2 upgrades
- Heroes not-permitted
- 700 gold
- Strategic Point x14
- Duskar x1
Wave | Enemies (North) | Enemies (East) | Income |
1 | 18x Desert Thug 2x Dune Raider |
122 G. | |
2 | 28x Sand Hound 1x Immortal 3x Desert Thug |
179 G. | |
3 | 30x Desert Thug 3x Dune Raider |
2x Immortal 10x Desert Thug |
593 G. |
4 | 4x War Hound 6x Sand Hound |
4x War Hound 6x Sand Hound |
140 G. |
5 | 40x Desert Thug 18x Sand Hound |
18x Sand Hound 40x Desert Thug |
580 G. |
6 | 34x Sand Hound 5x Dune Raider 4x War Hound |
25x Sand Hound 3x Immortal 5x War Hound |
537 G. |
Iron Challenge
- Level 2 upgrades
- Heroes not-permitted
- 1020 gold
- Strategic Point x14
- Duskar x1
- Militia Barracks x2
- Footmen Barracks x1
- Artillery not-permitted
Wave | Enemies (North) | Enemies (East) | Income |
1 | ??x Sand Hound ??x War Hound |
??x Desert Thug ?? Dune Raider ??x Immortal |
?? |
Events
- New Tower Upgrades!
Tower level 3 available
You can now upgrade your towers up to level 3.
| | |
- New Enemy!
Cunning, fast beasts that can
dodge melee attacks and resist
magic attacks.
dodge melee attacks and resist
magic attacks.
– Very fast
– Can dodge melee attacks
– Magic resistance
- Hint
Magic Resistant Enemies!
Some enemies enjoy different levels of
magic resistance that protects them
against magical attacks.
magic resistance that protects them
against magical attacks.
Magic resistant enemies take
less damage from Mages.
less damage from Mages.
- New Enemy!
Relentless elite warriors with
a reuptation for invincibility
a reuptation for invincibility
– Armored
– High damage
– Return as Fallen
Related Achievements
ONE FROGGY EVENING Find the singing frog.
- In the oasis in the top right corner, a frog will occasionally jump out from behind a tree. If you're quick enough to click on him he'l grab a top hat and cane and start to dance. The achievement and frog that appear are based on a Merry Melodies cartoon.
ORGANIC IMPULSE Make a Desert Bantah move.
- Two Desert Bantahs are minding their own business. Like most critters in Kingdom Rush, they can be clicked on. Click on one a few times to make it move.
Kingdom Rush: Frontiers (Levels) | ||
---|---|---|
Campaign | ||
Hammerhold • Sandhawk Hamlet • Sape Oasis • Dunes of Despair • Buccaneer's Den • Nazeru's Gates • Crimson Valley • Snapvine Bridge • Lost Jungle
Ma'qwa Urqu • Temple of Saqra • The Underpass • Beresad's Lair • The Dark Descent • Emberspike Depths | ||
Rising Tides | ||
Port Tortuga • Storm Atoll • The Sunken Citadel | ||
Shadowmoon | ||
Bonesburg • Desecrated Grove • Dusk Chateau | ||
Stand Alone | ||
Darklight Depths | ||
Endless | ||
Ruins of Nas'De • Temple of Ethereal Evil |