Rage Valley
"A massive orcish horde is gathering, preparing to attack Linirea... General, take the battle to them and thin out their numbers as much as you can!"

Rage Valley is the first Endless Challenge stage in Kingdom Rush. The player starts with 340 gold. It is unlocked after The Citadel has been beaten. It is not available on the Steam and Flash version.



Waves in Rage Valley are procedurally generated using these enemies:

Enemy First wave possible Points awarded (base) Points growth
Goblin 1 2
Orc 1 5
Wulf 2 6
Shaman 5
Gargoyle 10 7
Ogre 19 36
Worg 19 23
Goblin Zapper 21
Orc Champion 29
Worg Rider 29
Forest Troll 42


Wave Count HP
Damage Bounty
10 1 1600 2000 2400 40-90 200
20 2 3200 4000 4800 65-147
30 2 6400 8000 9600 106-239
40 2 9600 12000 14400 173-389 1000
50 2 16000 20000 24000 200-450
60 2
70 2
80 2 155590 200-450

Enemy Spells

Atop the hill overseeing the enemy compound is the Elder Shaman, who taunts you throughout the level with a grasp of the English language like no other goblin has. At his command are three different spells that can cause trouble for you, if you are not prepared.

The first is a Healing Totem, a straight winged staff emitting an orange glow. Any enemies that pass by the totem are subject to its healing aura.
The second is a Speed Totem, a curved winged staff emitting a blue glow. Enemies that pass by it are subject to its speeding aura, and move twice as fast for a few seconds.
The third is a Fire Totem, a horned staff bearing a sinister face and emitting a red glow. The totem appears amongst your troops and immediately causes any Soldiers or Heroes to start to burn.


  • Instructions
Survival Mode!

Face an endless unrelenting
enemy force and try to defeat as
many as possible to compete for
the best score!

Earn huge bonus points
and gold by calling
waves earlier!