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Phantom Warriors, called Phantoms on mobile versions, are spectral warriors that appear in the Shadowmoon mini-campaign in Kingdom Rush: Frontiers.

Description

Spectres of ancient warriors... their cold presence snuffs the life out of the living.

Phantom warriors can be treated as more powerful versions of Ghosts, with much more health and the same ability to completely shrug off physical attacks. In addition to this, their vicinity deals damage to non-undead units: 1 damage per 0.1 second to heroes, and 3 damage per 0.1 second to the others. militia will die in moments, while other soldiers can last a bit longer, but of course that does not stop the from using his sword to cleave them out.

When the Moon is full, the Phantom Warrior's death aura gains a boost in damage. Said effect is absent in Steam version of the game.

Being incorporeal creatures, Phantom Warriors are immune to Scorched Earth (they only take damage from the initial meteors) and do not leave corpses for Necromancer Towers to use.

Strategy

  • Archmage Towers are essential to stop them because of the high magical damage of the mages. Build multiple Archmages on the path that Phantom Warriors tend to take, and buy the Critical Mass upgrade for them to deal extra damage. The Twister spell is also a good way to slow the Phantoms down, as well as clear Ghosts out of the way.
  • All undead units are immune to the death aura, so they can block s for quite a while, although most of them cannot directly damage them. Strangely, however, Skeleton Knights still take damage from the death aura, which is probably a bug. This bug is absent in the Steam version
  • Phantom Warriors are immune to most of the ground-based attacks, including Pestilence and Scorched Earth, but are still affected by DWAARP's Furnace Blast ability. They can also be stunned by artilleries' Shock and Awe star upgrade, making DWAARP quite useful when dealing with other enemies along with them.
  • Tribal Axethrowers's Totems of Spirits can disable the Death Aura, enabling Barracks to stall them for a little longer. As Phantom Warriors are still vulnerable to Sneak Attack and Arterial Strike, even though they are incorporeal creatures, advanced soldiers, especially Assassins, can deal a bit of damage to them, although not quite enough to seriously hurt the Phantoms.
  • Lucrezia's Drain Life and Cloak abilities can also damage Phantom Warriors, so use her to tank any of them that leak away from your Mage towers, as she has high armor and moderate health (in addition to life drain).
  • Alric's spiked armor can damage and kill Phantom Warriors. Use Alric to block and kill if no other option is left.
  • Sha'tra can damage Phantom Warriors, however, he will not last against them in single combat.
  • Cronan, Captain Blackthorne, and Saitam cannot harm them. Apparently Cronan cannot use Deep Lash on them.
  • Mirage's Shadow Dance and Lethal Strike deal True Damage to them.
  • Dante's Relic of Power can remove their immunity (exept for the Steam version) and his Holy Grenade can stop their death aura to give your troops a very good advantage against them.


Related Achievements

6ISeeDead I SEE DEAD PEOPLE Defeat 6 Phantom Warriors before they harm any soldier with their aura of death.

Appearances

Kingdom Rush - Enemies
Enemies Icon
Grassland
GoblinOrcShamanOgreGargoyleShadow ArcherDark KnightWulfWorgGolem HeadGoblin ZapperOrc ChampionWorg RiderForest TrollHobgoblin Chief
Forest
BanditBrigandMarauderGiant SpiderSpider MatriarchSpider HatchlingRaiderPillager
Mountains
TrollTroll ChampionTroll ChieftainYetiRocket RiderDark SlayerSon of SarelgazTroll PathfinderTroll Breaker
Wastes
Demon SpawnDemon LordDemon HoundDemon ImpSkeletonSkeleton KnightNecromancerMagma ElementalHuskNoxious CreeperMutated HatchlingTainted TreantSwamp ThingRotshroom
Haunted Wastes
ZombieGiant RatWereratFallen KnightSpectral KnightAbominationWerewolfLycanBlack HagSheep
Hell
Demon LegionFlareonGulaemonCerberus
Bosses
The JuggernautJ.T.Vez'nanSarelgazGul'ThakGreenmuckThe KingpinUlguk-HaiMolochMyconidLord Blackburn
Kingdom Rush: Frontiers - Enemies
KRFEnemies Icon
Desert
Desert ThugDune RaiderDesert ArcherSand HoundWar HoundImmortalFallenExecutionerGiant ScorpionGiant WaspGiant Wasp QueenDune TerrorSand WraithLesser EfreetiAnoobis
Jungle
Jungle SpiderJungle MatriarchSpiderlingSavage WarriorSavage HunterWitch DoctorEarth ShamanSpirit ShamanBlood TricksterSavage ZombieSavage BruteGorillonPoukai RiderPoukaiParasyteReaperMandrilosReaper Lord
Underground
Saurian RazorwingSaurian QuetzalSaurian BroodguardSaurian MyrmidonSaurian BlazefangSaurian NightscaleSaurian DarterSaurian BruteSaurian SavantShade ElementalShred of DarknessSaurian Deathcoil
Beach
GunboatGreenfinRedspineBlacksurgeDeviltideBluegaleBloodshell
Haunted Wastes
ZombieGhoulBatWerewolfAbominationLycanGhostPhantom WarriorJack'O LanternVampiresa
Bosses
NazeruQuinconUmbraLeviathanVasileXyzzy
Kingdom Rush: Origins - Enemies
KROEnemies Icon
Woodland
Gnoll ReaverGnoll BurnerGnoll GnawerHyenaPerythonGnoll BlighterEttinTwilight HarasserGnoll CatapultGnoll WarleaderTwilight BruteBlood GnollBlood OgreOgre Magi
Enchanted Forest
Sword SpiderSatyr CutthroatSatyr HopliteWebspitter SpiderGloomyTwilight ScourgerBandersnatchRedcapTwilight AvengerBoomshroomMunchshroomFungus BreederZealotBunnyBlood ServantScreecher BatMounted Avenger
First City
RazorboarTwilight EvokerTwilight GolemCloud StalkerSpiderbroodTwilight HereticSon of MactansArachnomancerDrider
Dwarf Caves
ShadowspawnDevourerDark SpitterShadow Champion
Bosses
Hi-Hi EnhaMaliciaSpider GoddessBram the BeheaderBaj'Nimen the HatefulGodieth