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Greenfins are the basic enemies in the Rising Tides mini-campaign, and the first encountered Deep Devils.

Description

Vicious fishlike hunters that stalk the shores for human prey.

Unlike most other basic enemies (Bandits, Savage Warriors,...), Greenfins are quite hardy and can take a fair amount of damage. They possess the ability to throw nets (cooldown: 8 seconds). When trapped in their net, soldiers and heroes are disabled for 6 seconds and one second respectively. There's otherwise not much strategy to defeat them, other than to pound them with everything you've got.

Assassins, Mirage and Kutsao can evade Greenfin's net with their dodge ability. It is advised to max Assassins' Counterattack/Dodge ability and support them with Necromancer Tower.

Appearances

Trivia

Kingdom Rush - Enemies
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Grassland
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Hell
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Kingdom Rush: Frontiers - Enemies
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Desert
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Jungle
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Underground
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Beach
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Kingdom Rush: Origins - Enemies
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Woodland
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Enchanted Forest
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First City
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Dwarf Caves
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Bosses
Hi-Hi EnhaMaliciaSpider GoddessBram the BeheaderBaj'Nimen the HatefulGodieth