Vile winged creatures that can fly past barracks and artillery.
Gargoyles are very weak, almost weaker than Goblins. They do not do anything except fly.
Gargoyles are as previously stated, incredibly weak. With no armor and no means to attack your units, they pose a very limited threat. Low-level Archer and Mage towers will be able to dispatch them as long as they are adequately spread out so to reach all targets, but any advanced towers will vanquish them in seconds. If your Mages’ upgrades are maxed out, then the Gargoyles will be slowed down and your archers can finish the off before they get too far into the map.
The only time you may have issues with them is if they are accompanied on the same path by lots of other enemies causing your attacks to spread out and not hit all your targets. Also, any Iron or Heroic levels that prevent you from building Archer or Mages can be difficult if you have not upgraded your towers to a point where they can damage flying enemies (Barbarians with Axe Throw, Big Bertha's Dragonbreath Missiles or the Tesla x104 are the only way to cause damage).
- The Citadel
- Coldstep Mines
- Icewind Pass
- Stormcloud Temple
- The Wastes
- Forsaken Valley
- The Dark Tower
- Sarelgaz's Lair
- Ruins of Acaroth
- Rotten Forest
- Bandit's Lair
- Glacial Heights
- Ha'Kraj Plateau
Gargoyles are flying enemies and do not attack soldiers. In the info-card, Ironhide stated that they kill 1-2 damage. In this article, it was being changed to being more realistic rather than being ironic.
|Kingdom Rush - Enemies|
|Goblin • Orc • Shaman • Ogre • Gargoyle • Shadow Archer • Dark Knight • Wulf • Worg • Golem Head • Goblin Zapper • Orc Champion • Worg Rider • Forest Troll • Hobgoblin Chief|
|Bandit • Brigand • Marauder • Giant Spider • Spider Matriarch • Spider Hatchling • Raider • Pillager|
|Troll • Troll Champion • Troll Chieftain • Yeti • Rocket Rider • Dark Slayer • Son of Sarelgaz • Troll Pathfinder • Troll Breaker|
|Demon Spawn • Demon Lord • Demon Hound • Demon Imp • Skeleton • Skeleton Knight • Necromancer • Magma Elemental • Husk • Noxious Creeper • Mutated Hatchling • Tainted Treant • Swamp Thing • Rotshroom|
|Zombie • Giant Rat • Wererat • Fallen Knight • Spectral Knight • Abomination • Werewolf • Lycan • Black Hag • Sheep|
|Demon Legion • Flareon • Gulaemon • Cerberus|
|The Juggernaut • J.T. • Vez'nan • Sarelgaz • Gul'Thak • Greenmuck • The Kingpin • Ulguk-Hai • Moloch • Myconid • Lord Blackburn|
|Kingdom Rush: Origins - Enemies|
|Gnoll Reaver • Gnoll Burner • Gnoll Gnawer • Hyena • Perython • Gnoll Blighter • Ettin • Twilight Harasser • Gnoll Catapult • Gnoll Warleader • Twilight Brute • Blood Gnoll • Blood Ogre • Ogre Magi|
|Sword Spider • Satyr Cutthroat • Satyr Hoplite • Webspitter Spider • Gloomy • Twilight Scourger • Bandersnatch • Redcap • Twilight Avenger • Boomshroom • Munchshroom • Fungus Breeder • Zealot • Bunny • Blood Servant • Screecher Bat • Mounted Avenger|
|Razorboar • Twilight Evoker • Twilight Golem • Cloud Stalker • Spiderbrood • Twilight Heretic • Son of Mactans • Arachnomancer • Drider|
|Shadowspawn • Devourer • Dark Spitter • Shadow Champion|
|Hi-Hi Enha • Malicia • Spider Goddess • Bram the Beheader • Baj'Nimen the Hateful • Godieth|