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"For the king!"
The Footmen Barracks is a Level 2 Melee Tower, upgraded from the basic Militia Barracks. It trains three footmen to block the path. The tower is the same in both Kingdom Rush and Kingdom Rush: Frontiers, with only a change in appearance.

They regenerate 7 HP per second when not in combat.

Description

Footmen are better trained and equipped than basic militia. They can become the backbone of a good army.

Footmen have more health, better armor, and stronger weapons than militia. While still not the best soldiers, they can hold off quite a number of enemies.

Range

Strategy

  • Have support for your footmen as small groups of Brigands and Bandits can still overwhelm them with ease.
  • Footmen lack good damage, so be sure to upgrade to a Knight Barracks as fast as possible as they usually won't stand a chance against strong enemies. Footmen are usually useless in Elite Levels

Additional Stats

Kingdom Rush

  • Kingdom Rush Toughness Training and Endurance Training gives +10 health respectively, up to total +20 health.
  • Better Armor increases their resistance against physical attacks with 10%, increasing their natural armor to 25%.
  • In total with all upgrades, their EHP is 150 points of physical damage per soldier (3 soldiers equals 450 EHP)
  • Total cost of the Footmen Barracks is 180 Gold.
  • Gold spend per EHP (for all 3 soldiers) is 0.39

Kingdom Rush: Frontier

  • Kingdom rush: Frontiers Boot Camp gives +10 health
  • Defensive Stance and Veteran Squad each give +10% armor, increasing their natural armor to 35%
  • In total with all upgrades, their EHP* is 169 points of physical damage per soldier (3 soldiers equals 507 EHP)
  • Total cost of the Footmen Barracks is 180 Gold.
  • Gold spend per EHP (for all 3 soldiers) is 0.36

Note: Effective Hit Points = how much damage a unit needs to take before dying.

Related Upgrades

Kingdom Rush

  • KR Up Tough Toughness Training (1 Star): Barracks train soldiers with more health. (+10% health)
  • KR Up BetArmor Better Armor (1 Star): Barracks train soldiers with improved armor. (+10% armor)
  • KR Up ImpDep Improved Deployment (2 Stars): Improves rally point range (by 20%) and reduces soldier training time. (Respawn time is reduced by 3 seconds for Holy Order, and by 2 seconds for the others.)
  • KR Up EndTrain Endurance Training (2 Stars): Barracks train soldiers with even more health. (+20% health of the main one)
  • KR Up Spiked Spiked Armor (3 Stars): When attacked, soldier's spiked armor return a percent of the damage received to the attacker. (~12.5% reflection of received damage as True Damage)

Kingdom Rush Frontiers

  • Up KRF Stance Defensive Stance (1 Star): Barracks train soldiers with better armor. (+10% armor)
  • Up KRF BootCamp Boot Camp (1 Star): Barracks train more resilient soldiers. (+10% health)
  • Up KRF Espirt Esprit de Corps (2 Stars): Increases barrack rally point range and healing rate (by 20% each).
  • Up KRF Veteran Veteran Squad (2 Stars): Soldiers are trained faster and with improved armor. (-2 seconds of respawn time, +10% armor of the main one)
  • Up KRF Courage Courage (3 Stars): While in combat, soldiers & reinforcements regenerate health. (It doesn't when under area attack.)

Quotes

  • For honor and glory!
  • For the king!
  • Have at thee!
  • Charge!

Trivia