The Faery Dragon Aerie is a special tower that only appears in The Crystal Lake stage in Kingdom Rush: Origins. It houses two dragon eggs that can be hatched into Faery Dragons to crystallize enemies.
Overview[]
Dragonlings with a crystallizing punch!
For a price of 150 gold, a Faery Dragon will hatch from an egg. Faery Dragons cannot be directly controlled but instead patrol a large area around the Aerie. Their attack deals no damage, but crystallizes the target for 1 second*, rendering it completely hapless. Thanks to their decent attack speed, they can greatly hamper big enemies' progress, but since they can't deal damage, they do not work so well against floods of Sword Spiders, Satyr Cutthroats or Redcaps, and they need to be backed up by other towers that can actually deal damage and kill enemies.
Abilities[]
Hatch a Dragon[]
Hatch a Faery Dragon to crystallize your foes.
level | Gold | Number of Dragons |
1 | 150 | 1 |
2 | 150 | 2 |
Harder Crystal[]
Improves crystallization duration. Requires at least one dragon to be purchased.
level | Gold | Crystallization Duration* |
1 | 125 | 1.5 seconds |
2 | 125 | 2 seconds |
*: The durations are incorrectly described on mobile. The actual values are listed here.
Range[]
- 78% wider than Level 1 Hunter Arbor
- 39% wider than Level 2 Watcher Arbor
- 24% wider than Level 3 Sentinel Arbor
- 20% narrower than Golden Longbows
- 24% wider than Arcane Archers
Strategy[]
- This tower is an absolute MUST against powerful foes who don't have much ground to cover like Bandersnatch or Twilight Avenger.
- It is advised to recruit two dragons early in the game, whereas the Harder Crystal upgrade is not immediately necessary and can be put off until you have enough gold.
Appearances[]
Related achievements[]
JURASSIC LAKE Crystallise a single creep for more than 10 seconds.
Gallery[]
Towers • Kingdom Rush | |
Standard | Archer Tower • Marksmen Tower • Sharpshooter Tower • Rangers Hideout • Musketeer Garrison • Militia Barracks • Footmen Barracks • Knights Barracks • Holy Order • Barbarian Mead Hall • Mage Tower • Adept Tower • Wizard Tower • Arcane Wizard • Sorcerer Mage • Dwarven Bombard • Dwarven Artillery • Dwarven Howitzer • Big Bertha • Tesla x104 |
Special | Sylvan Elf Hall • Sasquatch • Sunray Tower |
Towers • Kingdom Rush: Frontiers | |
Standard | Archer Tower • Marksmen Tower • Sharpshooter Tower • Crossbow Fort • Tribal Axethrowers • Militia Barracks • Footmen Barracks • Knights Barracks • Assassin's Guild • Knights Templar • Mage Tower • Adept Tower • Wizard Tower • Archmage Tower • Necromancer Tower • Dwarven Bombard • Dwarven Artillery • Dwarven Howitzer • DWAARP • Battle-Mecha T200 |
Special | Legion Archer • Mercenary Camp • SCUMM Bar • Pirate Cpt. • Spear Maiden • Dwarven Bastion • Dwarf Hall • Pirate Watchtower • Shrine of Regnos • Dark Forge |
Towers • Kingdom Rush: Origins | |
Standard | Hunter Arbor • Watcher Arbor • Sentinel Arbor • Arcane Archers • Golden Longbows • Defender Barracks • Warden Barracks • Ranger Barracks • Bladesinger Hall • Forest Keepers • Mystic Dais • Arcanist Dais • Eldritch Dais • Wild Magus • High Elven Mage • Stone Circle • Boulder Circle • Menhir Circle • Arch-Druid Henge • Weirdwood |
Special | Awok Hut • Gryphon Rider • Faery Dragon Aerie • Gnome Garden • Dragon Nest • Young Beresad • Renegade Post • Bastion |
Towers • Kingdom Rush: Vengeance | |
Standard | Shadow Archers • Orc Warriors Den • Infernal Mage • Rocket Riders • Dark Knights • Melting Furnace • Specters Mausoleum • Goblirangs • Bone Flingers • Elite Harassers • Orc Shaman • Grim Cemetery • Rotten Forest • Blazing Gem • Deep Devil's Reef • Wicked Sisters • Swamp Thing • Shaolin Temple • Ignis Altar • Goblin War Zeppelin • Sandworm Hollow |
Special | Troll Mercenaries • Spider Nest • Caravan • Ancient Sarcophagus |