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This article is about the tower in Kingdom Rush. For the enemy in Kingdom Rush: Vengeance, see Musketeer.

MusketeerGarrisonIcon Locked and loaded!


The Musketeer Garrison is a Level 4 archer tower, with an insane range and solid damage per shot but high variance. Although this comes with a much slower firerate. Its abilities include the Sniper Shot, which can instantly kill any enemy regardless of armor, and the Shrapnel Shot, which deals splash damage to enemies in range.

Description[]

Patient, careful, and deadly accurate long-range deadeye shooters, with advanced weaponry.

Unlike other archer towers, Musketeers fire slowly but have high damage per shot. Compared to Rangers, Musketeers do less DPS, but have immense range and more specialized abilities.

Sniper Shot is a longer range, single target, high damage attack, with a chance of instant kill. It is one of the two tower instant kill abilities in the game, the other one being the Arcane Wizard's Death Ray.

Shrapnel Shot is an area-of-effect damage ability that has a shorter range than the basic attack. It is very powerful, but also very expensive. On Steam and Android, it is significantly more powerful due to being affected by the Artillery Smart Targeting upgrade, making it deal max damage on every cast.

Abilities[]

Sniper Shot[]

SniperShot "One shot...one kill..."MusketeerSniperShot

1.5x range shot with a chance of instantly killing an enemy. If it fails, it deals extra physical damage equal to the instakill chance multiplied by the target's max HP in addition to basic attack damage. Sniper Shot does not affect bosses or mini-bosses (Cooldown: 14 seconds)

The formula for calculating a failed Sniper Shot's damage is: (Instakill% * target's current HP) + regular attack damage.

Level Cost Insta-kill Chance
1 250 20%
2 250 40%
3 250 60%

Shrapnel Shot[]

Shrapnel "Eat grapeshot!" (Flash and Steam) "It won't hurt...for long." (mobile)MusketeerShrapnelShot

Short range (0.5x range) shot that blasts an area (96) with shrapnel, dealing explosive damage to all nearby enemies (including flying enemies) within range. This ability, however, does not directly target flying enemies (Identical to artillery towers). (Cooldown: 9 seconds)

The attack is a cluster of 6 grapes, dealing 10-40 / 20-80 / 30 - 120 area damage each, for 180 - 720 total at max level. On all non-Flash versions, the grapes are affected by the "Smart Targeting" star artillery upgrade. With Smart Targeting, each grape deals 40 / 80 / 120 damage each, allowing the garrison to dish out a whopping 720 damage every time.

Level Cost Damage*
1 300 60-240
2 300 120-480
3 300 180-720

*: Incorrectly described in game.

Range[]

Strategy[]

The Musketeers are best for stemming the flow of a few, strong enemies, while the Ranger's Hideout is best used for hordes of weak enemies.

Musketeers deal less DPS than the Rangers Hideout but have superior range. Their large range means they can still be effective in places where other towers would be ineffective. It also means they can cover more choke points.

Sniper Shot's additional range and lower cooldown (14s) compared to Death Ray/Polymorph (20s to 16s). On average, fully upgraded Sniper Shot will have an instakill per 23 seconds (cd/kill chance). Sniper Shot can substitute for Death Ray/Polymorph if you need an instakill in an iron challenge where mages are disabled.

Shrapnel Shot combined with Smart Targeting on Android, Steam and IOS is the highest DPS ability in the game, dealing huge damage on a 9s cooldown. While it is range-limited, it can be used similarly to artillery, using barracks to stall enemies in a large cluster in front of the Musketeers.

Additional Stats[]

  • DPS: 23.33 to 43.33 (average 33.33)
  • Total Cost: 570 G
  • Cost Efficiency: 17.1 gold per point of DPS
  • The Precision upgrade increases the base DPS by 10%: 25.66 to 47.66 (average 36.66)
  • Total Cost with abilities fully upgraded: 2220 G

Related Upgrades[]

  • KR Up Salvage Salvage (1 Star)
    • Marksmen Towers return 90% of value when sold. (Normal rate of return is 60%.)
  • KR Up EagleEye Eagle Eye (1 Star)
    • Increases Marksmen attack range (by 10%).
  • KR Up PierSht Piercing Shots (2 Stars)
    • Piercing shots ignore a portion of the enemy's physical armor. (10%)
  • KR Up FarShot Far Shots (2 Stars)
    • Increases marksmen attack range (by 10%, stacks multiplicatively for 21% total).
  • KR Up Presc Precision (3 Stars)
    • Marksmen attacks have a chance of dealing double damage. (10%)

Related Achievements[]

Achievement 50 Shots 50 Kills 50 SHOTS 50 KILLS Snipe 50 enemies.

Quotes[]

  • "This is my boomstick!" (main)
  • "Locked and loaded!" (main)
  • "One shot...one kill..." (Sniper Shot)
  • "Fire at will!" (Shrapnel Shot)

Trivia[]

  • Musketeers are the only specialized towers in the series to have one associated achievement.
  • "This is my boomstick!"
    • A line spoken by the character Ash in the 1992 cult film Army of Darkness. Ash impresses and frightens the medieval peasants with his double-barreled shotgun, by shooting a knight's sword in two.
  • "One shot, one kill."
    • A term used to describe the most efficient way of causing a death with a fire arm. A head-shot kills instantly, and you only need to use one bullet.
  • "Fire at will!"
    • A commonly used term to stop following procedure and use as much power and force as necessary to get the job done.
  • The Musketeer Garrison is the only advanced tower across all three Kingdom Rush games that only has one related achievement instead of the usual two.

Gallery[]


View All Towers
Towers • Kingdom Rush
Standard Archer TowerMarksmen TowerSharpshooter TowerRangers HideoutMusketeer GarrisonMilitia BarracksFootmen BarracksKnights BarracksHoly OrderBarbarian Mead HallMage TowerAdept TowerWizard TowerArcane WizardSorcerer MageDwarven BombardDwarven ArtilleryDwarven HowitzerBig BerthaTesla x104
Special Sylvan Elf HallSasquatchSunray Tower
Towers • Kingdom Rush: Frontiers
Standard Archer TowerMarksmen TowerSharpshooter TowerCrossbow FortTribal AxethrowersMilitia BarracksFootmen BarracksKnights BarracksAssassin's GuildKnights TemplarMage TowerAdept TowerWizard TowerArchmage TowerNecromancer TowerDwarven BombardDwarven ArtilleryDwarven HowitzerDWAARPBattle-Mecha T200
Special Legion ArcherMercenary CampSCUMM BarPirate Cpt.Spear MaidenDwarven BastionDwarf HallPirate WatchtowerShrine of RegnosDark Forge
Towers • Kingdom Rush: Origins
Standard Hunter ArborWatcher ArborSentinel ArborArcane ArchersGolden LongbowsDefender BarracksWarden BarracksRanger BarracksBladesinger HallForest KeepersMystic DaisArcanist DaisEldritch DaisWild MagusHigh Elven MageStone CircleBoulder CircleMenhir CircleArch-Druid HengeWeirdwood
Special Awok HutGryphon RiderFaery Dragon AerieGnome GardenDragon NestYoung BeresadRenegade PostBastion
Towers • Kingdom Rush: Vengeance
Standard Shadow ArchersOrc Warriors DenInfernal MageRocket RidersDark KnightsMelting FurnaceSpecters MausoleumGoblirangsBone FlingersElite HarassersOrc ShamanGrim CemeteryRotten ForestBlazing GemDeep Devil's ReefWicked SistersSwamp ThingShaolin TempleIgnis AltarGoblin War ZeppelinSandworm Hollow
Special Troll MercenariesSpider NestCaravanAncient Sarcophagus
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