Tainted knights who follow a dark path of blood and slaughter.
Fallen Knights are very similar to Dark Slayers in Vez'nan's army: slow, sluggish but very powerful in combat, able to quickly cleave through soldiers with ease. However, unlike the heavily armored Dark Slayers, Fallen Knights have no armor but instead are virtually impenetrable to magical attacks with their 90% resistance, making high-leveled archers and artillery essential to stop them. Even death cannot stop them, as when Fallen Knights are killed, they'll immediately return as Spectral Knights, with the ability to boost their living comrades and complete immunity to physical damage; only when the Spectral Knight is slain is the Fallen Knight dead for good. The Spectral Knights' physical immunity and the Fallen Knights' high magic resistance make a very powerful and annoying combo when they spawn together.
- Teslas deal very high damage to them.
- Rangers are also useful, especially with Wrath of the Forest, which traps them and deals good damage.
- Fallen Knights have a fast attack speed so be warned when using low-level troops or heroes with low or no armor.
- Arcane's Death Ray will quickly disappear Fallen Knights. They will not turn into Spectral Knights when this happens.
- Musketeer Garrison sniper shot will turn Fallen Knights into Spectral Knight, so be aware of that.
- Fallen Knights that are killed by the Fat Boy in Gnome Shop will turn them into Spectral Knights.
|Kingdom Rush - Enemies|
|Goblin • Orc • Shaman • Ogre • Gargoyle • Shadow Archer • Dark Knight • Wulf • Worg • Golem Head • Goblin Zapper • Orc Champion • Worg Rider • Forest Troll • Hobgoblin Chief|
|Bandit • Brigand • Marauder • Giant Spider • Spider Matriarch • Spider Hatchling • Raider • Pillager|
|Troll • Troll Champion • Troll Chieftain • Yeti • Rocket Rider • Dark Slayer • Son of Sarelgaz • Troll Pathfinder • Troll Breaker|
|Demon Spawn • Demon Lord • Demon Hound • Demon Imp • Skeleton • Skeleton Knight • Necromancer • Magma Elemental • Husk • Noxious Creeper • Mutated Hatchling • Tainted Treant • Swamp Thing • Rotshroom|
|Zombie • Giant Rat • Wererat • Fallen Knight • Spectral Knight • Abomination • Werewolf • Lycan • Black Hag • Sheep|
|Demon Legion • Flareon • Gulaemon • Cerberus|
|The Juggernaut • J.T. • Vez'nan • Sarelgaz • Gul'Thak • Greenmuck • The Kingpin • Ulguk-Hai • Moloch • Myconid • Lord Blackburn|
|Kingdom Rush: Origins - Enemies|
|Gnoll Reaver • Gnoll Burner • Gnoll Gnawer • Hyena • Perython • Gnoll Blighter • Ettin • Twilight Harasser • Gnoll Catapult • Gnoll Warleader • Twilight Brute • Blood Gnoll • Blood Ogre • Ogre Magi|
|Sword Spider • Satyr Cutthroat • Satyr Hoplite • Webspitter Spider • Gloomy • Twilight Scourger • Bandersnatch • Redcap • Twilight Avenger • Boomshroom • Munchshroom • Fungus Breeder • Zealot • Bunny • Blood Servant • Screecher Bat • Mounted Avenger|
|Razorboar • Twilight Evoker • Twilight Golem • Cloud Stalker • Spiderbrood • Twilight Heretic • Son of Mactans • Arachnomancer • Drider|
|Shadowspawn • Devourer • Dark Spitter • Shadow Champion|
|Hi-Hi Enha • Malicia • Spider Goddess • Bram the Beheader • Baj'Nimen the Hateful • Godieth|