Executioners are gigantic brutes that appear in the desert stages of Kingdom Rush: Frontiers. They wield huge, blood-stained axes capable of killing its victim in one swift strike.
An unstoppable killing force, a strike from its axe delivers a swift death.
The first Executioner is encountered in Buccaneer's Den, where he cuts a lane through the swath of forest to the eastern side of the area, adding another path for enemies.
Executioners have the unique ability to instantly kill any soldier they hit, no matter their health, instead of the common area attack; while this forces them to kill soldiers one by one, they can do so very quickly. The only way to avoid this is the Assassins' ability to dodge.
Executioners cannot 1-hit kill heroes, instead dealing 30-60 damage in every strike.
- Soldiers will be mostly useless against Executioners, however, their slow speed and lack of armor make them fairly easy to kill for other towers.
- The Assassins can dodge Executioners' attacks effectively when they have had Dodge II or III, while dealing heavy damage. Use this to your advantage, and watch out for Desert Archers. You can also take advantage of the Sneak Attack's instant kill chance to quickly get rid of Executioners before all your men are killed.
- Keep Corsairs and Buccaneers away from Executioners, they cost gold and thus cannot be replaced as easily as soldiers.
- As Executioners cannot kill instantly heroes, send in powerful melee heroes, such as Alric, Kahz, Kutsao and Grawl to block them.
|Kingdom Rush - Enemies|
|Goblin • Orc • Shaman • Ogre • Gargoyle • Shadow Archer • Dark Knight • Wulf • Worg • Golem Head • Goblin Zapper • Orc Champion • Worg Rider • Forest Troll • Hobgoblin Chief|
|Bandit • Brigand • Marauder • Giant Spider • Spider Matriarch • Spider Hatchling • Raider • Pillager|
|Troll • Troll Champion • Troll Chieftain • Yeti • Rocket Rider • Dark Slayer • Son of Sarelgaz • Troll Pathfinder • Troll Breaker|
|Demon Spawn • Demon Lord • Demon Hound • Demon Imp • Skeleton • Skeleton Knight • Necromancer • Magma Elemental • Husk • Noxious Creeper • Mutated Hatchling • Tainted Treant • Swamp Thing • Rotshroom|
|Zombie • Giant Rat • Wererat • Fallen Knight • Spectral Knight • Abomination • Werewolf • Lycan • Black Hag • Sheep|
|Demon Legion • Flareon • Gulaemon • Cerberus|
|The Juggernaut • J.T. • Vez'nan • Sarelgaz • Gul'Thak • Greenmuck • The Kingpin • Ulguk-Hai • Moloch • Myconid • Lord Blackburn|
|Kingdom Rush: Origins - Enemies|
|Gnoll Reaver • Gnoll Burner • Gnoll Gnawer • Hyena • Perython • Gnoll Blighter • Ettin • Twilight Harasser • Gnoll Catapult • Gnoll Warleader • Twilight Brute • Blood Gnoll • Blood Ogre • Ogre Magi|
|Sword Spider • Satyr Cutthroat • Satyr Hoplite • Webspitter Spider • Gloomy • Twilight Scourger • Scourger Banshee • Bandersnatch • Redcap • Twilight Avenger • Boomshroom • Munchshroom • Fungus Breeder • Zealot • Bunny • Blood Servant • Screecher Bat • Mounted Avenger|
|Razorboar • Twilight Evoker • Twilight Golem • Cloud Stalker • Spiderbrood • Twilight Heretic • Son of Mactans • Arachnomancer • Drider|
|Shadowspawn • Devourer • Dark Spitter • Shadow Champion|
|Hi-Hi Enha • Malicia • Spider Goddess • Bram the Beheader • Baj'Nimen the Hateful • Godieth|