Cloud Stalkers are flying ray-like creatures that reside in the ruins of the elven First City in Kingdom Rush: Origins. They serve as the primary flying enemy in the final stages of the game.
Flying magical creatures, they lay eggs in their victims to spawn their offspring.
Cloud Stalkers are one of the most annoying enemies in the entire game: instead of ignoring soldiers like other flying enemies, they'll descend down to attack. Their 'attack' renders a soldier useless and will make him explode into another Cloud Stalker if not removed. This pretty much kills your barracks defenses as a face hugged soldier isn't considered dead yet and thus will not respawn.
- Kill Cloud Stalkers quickly before they can reach your barracks. When you see them coming, move soldiers away, preferably to another path, or at least far back so your other towers have more time to clear them.
- To kill flying Stalkers, it is advised to use high damage towers, such as the High Elven Mage, or the Wild Magus. At only a modest 90 HP, Could Stalkers cannot survive the barrage from two or more advanced Mages.
- Cloud Stalkers that latch on to soldiers will be treated as ground enemies. Provided your barracks are upgraded enough to survive being attacked, a Weirdwood or Arch-Druid Henge can cause major damage to them and likely kill them before they hatch anew.
|Kingdom Rush - Enemies|
|Goblin • Orc • Shaman • Ogre • Gargoyle • Shadow Archer • Dark Knight • Wulf • Worg • Golem Head • Goblin Zapper • Orc Champion • Worg Rider • Forest Troll • Hobgoblin Chief|
|Bandit • Brigand • Marauder • Giant Spider • Spider Matriarch • Spider Hatchling • Raider • Pillager|
|Troll • Troll Champion • Troll Chieftain • Yeti • Rocket Rider • Dark Slayer • Son of Sarelgaz • Troll Pathfinder • Troll Breaker|
|Demon Spawn • Demon Lord • Demon Hound • Demon Imp • Skeleton • Skeleton Knight • Necromancer • Magma Elemental • Husk • Noxious Creeper • Mutated Hatchling • Tainted Treant • Swamp Thing • Rotshroom|
|Zombie • Giant Rat • Wererat • Fallen Knight • Spectral Knight • Abomination • Werewolf • Lycan • Black Hag • Sheep|
|Demon Legion • Flareon • Gulaemon • Cerberus|
|The Juggernaut • J.T. • Vez'nan • Sarelgaz • Gul'Thak • Greenmuck • The Kingpin • Ulguk-Hai • Moloch • Myconid • Lord Blackburn|
|Kingdom Rush: Origins - Enemies|
|Gnoll Reaver • Gnoll Burner • Gnoll Gnawer • Hyena • Perython • Gnoll Blighter • Ettin • Twilight Harasser • Gnoll Catapult • Gnoll Warleader • Twilight Brute • Blood Gnoll • Blood Ogre • Ogre Magi|
|Sword Spider • Satyr Cutthroat • Satyr Hoplite • Webspitter Spider • Gloomy • Twilight Scourger • Bandersnatch • Redcap • Twilight Avenger • Boomshroom • Munchshroom • Fungus Breeder • Zealot • Bunny • Blood Servant • Screecher Bat • Mounted Avenger|
|Razorboar • Twilight Evoker • Twilight Golem • Cloud Stalker • Spiderbrood • Twilight Heretic • Son of Mactans • Arachnomancer • Drider|
|Shadowspawn • Devourer • Dark Spitter • Shadow Champion|
|Hi-Hi Enha • Malicia • Spider Goddess • Bram the Beheader • Baj'Nimen the Hateful • Godieth|