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Bolin

Bolin Farslayer is a hero unit corresponding to the Artillery upgrade path and he's one of the five heroes with ranged attacks. He is unlocked by buying the Premium Content (Flash), by paying 0.99 USD in-app purchase (iOS and Android) or by completing Coldstep Mines (Steam). He uses a gun rather than an explosive weapon.

Description[]

Thunder and lightning have nothing on this crackshot! Let loose a hail of bullets, and make them fear where they step with an arsenal of mines!

Stats[]

KRStat HP KRStat FullKRStat FullKRStat FullKRStat FullKRStat FullKRStat FullKRStat FullKRStat Empty
KRStat Dng KRStat FullKRStat FullKRStat FullKRStat FullKRStat FullKRStat EmptyKRStat EmptyKRStat Empty
KRStat Rng KRStat FullKRStat FullKRStat FullKRStat FullKRStat EmptyKRStat EmptyKRStat EmptyKRStat Empty
KRStat Spd KRStat FullKRStat FullKRStat FullKRStat EmptyKRStat EmptyKRStat EmptyKRStat EmptyKRStat Empty

Statistics[]

Bolin fires 3 shots* rapidly before reloading.

*: 2 extra shots: 0.5s - 0.5s (interval between rounds: 2.8 seconds)

Level HP (Casual) Melee (1.0s) & Ranged Damage (3.8s) Armor Respawn
1 400 (480) 9-15 None 15s
2 430 (516) 11-18 None 15s
3 460 (552) 12-20 None 15s
4 490 (588) 14-23 None 15s
5 520 (624) 15-25 None 15s
6 550 (660) 17-28 None 15s
7 580 (696) 18-30 None 15s
8 610 (732) 20-33 None 15s
9 640 (768) 21-35 None 15s
10 670 (804) 23-38 None 15s

Skills[]

Mine Layer MineLayer

Bolin throws a single mine onto the path. The mine does explosive area damage to any ground enemy units that walk into it. Mines disappear after 50 seconds and are deployed randomly in an AoE around Bolin. There can only be 8 mines in play at one time. (Cooldown: 8 seconds)
Ability Level Hero Level Damage
1 2 30-60
2 5 60-90
3 8 90-120

Tar Bomb TarBomb

Bolin shoots out a brown liquid projectile onto the path of enemy units. Upon hitting the ground, a Tar Puddle is formed. The puddle slows enemy units who step on it. (Cooldown: 16 seconds)
Ability Level Hero Level Slow % Duration
1 4 30% 4s
2 7 45% 6s
3 10 60% 8s


  • Bosses and mini bosses are also affected by the slow of Tar Bomb.

Tips and Tricks[]

  • Bolin is a hybrid support hero specializing in crowd control and decimating weaker foes at range, this means his skills have to be used in a tactical way.
    • Mine Layer allows Bolin to form a dangerous zone full of mines around himself after a short period of time. Thus, it is recommended to keep him near towers and soldiers; who can help clear out the enemies weakened by the mines. Micromanaging your barracks to engage the enemy before falling back is a great way to proc the mine's full damage potential.
    • Tar Bomb has an AI that cause it to be deployed before or on top of groups of enemies. This skill can help slow down enemies who are otherwise difficult or impossible to block with soldiers (e.g. large groups of fast canine type enemies, deadly enemies that can obliterate soldiers quickly, bosses and mini bosses).
    • Ranged Auto Attacks can be readily abused to bypass the long and hefty reload and cooldown animation per shot. By moving Bolin right as he fires 1-2 shots into the enemy before he fires his third shot, Bolin is able to hurt foes with a 0.5s attack speed per shot without having to be hindered by his reload animation. This works in all versions of the game, and also allows Bolin to level up significantly quicker. Bolin's ranged auto attacks are affected by Precision, thus he has better odds of some of his attacks proccing for double damage. This can be reflected by the "CRIT!" mark done when a shot is a critical hit.
  • It is recommended to raise Bolin to Level 10 as soon as possible as his abilities help control the momentum of the enemy wave in his lane. It also helps improve the potency of Tar Bomb, which will slow foes to a crawl, giving exhausted troops some breathing space and giving a nice opportunity to wipe the area with an offensive Rain of Fire.
    • Bolin is more effective if his volley of shots can kill one or more enemies. Avoid getting Bolin to reload since he reloads slowly (2.8s), and giving foes a better opportunity to overrun his chokepoints. This means it is essential to constantly move Bolin even if just for a small tap of distance to deal damage more readily and effectively.
    • Against very weak enemies like Goblins and Orcs, Bolin can easily decimate them in melee. He will shoot even in between melee engages, thus drastically increasing damage potential.
    • Against other, stronger enemies (Bandits, Brigands, Demon Spawns,...), it is ill advised to send Bolin up front. He has to be kept near towers and preferably with barracks to defend for him.
    • If well protected, Bolin can set up a lot of mines to catch enemies that get through your defense, and help stalling with Tar Bomb.
    • It's best to put Bolin up top instead of near the point you're guarding, since there's a higher chance of his abilities hitting higher up on the map.
  • Even though Bolin has a good melee stat (6 Bars in HP, 5 Bars in Melee), players should NOT keep him in melee combat for long, as doing so will prevent him from using his abilities.
    • Strong enemies will have no problem decimating Bolin in melee, as he has no armor. Do not rely on him to soak up damage, or he will die very quickly.
    • Weak enemies can be blocked by Bolin with few issues, however he deals a lot less damage in melee than at range.
  • Bolin moves slowly so it is important not to switch lanes unless urgently required.
    • Ranged enemies will kill Bolin if left unchecked. However, Bolin has longer range than most of them, allowing him to snipe them from another lane or behind soldiers safely.
    • Strong melee enemies (e,g. Trolls, Dark Slayers,...) cannot be safely blocked by Bolin alone.
  • Bolin shouldn't be sent against instant-kill bosses such as J.T., Vez'nanSarelgaz or The Kingpin, as he will only stall them for a split second, dying in the process.
    • However, with the help of utilizing his range abilities, Bolin can be used to harass and slow the boss down with the exception of The Kingpin, which will prove vital as your towers clear the big incoming waves and leaving the boss for last.

Quotes[]

  • "Weapons ready!"
  • "I never miss!"
  • "Hasta la vista baby!"
  • "Oh-ho, do you feel lucky, punk?"
  • (upon death) "Yarg!"

Trivia[]

  • "I never miss!"
    • A line spoken by El Wray in the Grindhouse film Planet Terror.
  • "Hasta la vista baby!"
    • The catchphrase associated with Arnold Schwarzenegger's titular character in Terminator II: Judgement Day. "Hasta la vista" is a Spanish phrase meaning "see you later".
  • "Oh-ho, do you feel lucky, punk?"
    • A line spoken by Harry Callahan in Dirty Harry. The full line "I know what you're thinking, punk. You're thinking "did he fire six shots or only five?" Now to tell you the truth I forgot myself in all this excitement. But being this is a .44 Magnum, the most powerful handgun in the world and will blow you head clean off, you've gotta ask yourself a question: "Do I feel lucky?" Well, do ya, punk?" is understandably very long and therefore very hard to remember, which is why only the last part has become the most memorable.
  • He might be a reference to the dwarven sniper in DOTA 1 and 2
  • His name may be a reference to the Dwarf, Balin, in the Hobbit.
  • "Bolin" is the reference to Juan Andrés's Steam account of the same name, an Ironhide Studio employee.

Gallery[]

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