They regenerate 40 HP per second when not in combat.
Shhhhhh...be silent...be quick...or be...dead! You think you've got the skills and attitude to be an elite assassin? Here´s a few questions for you:
- Do you walk silently as a gazelle with a paranoia disorder'?
- Do' you enjoy sneaking into people just to ask for the time'?
- Are' you quick enough to dodge a bullet while you make yourself a nice peanut butter sandwich?
If the answer is no, you can go back to smashing swords and firing magical firecrackers. They won't know what hit them!
Improves the dodge chance of assassins; and when an assassin successfully dodges an attack, the attacking enemy takes some damage. Assasins cannot dodge AOE attacks.
Each attack gets a chance of stealing 1-3 Gold from its victim.
|level||Gold||Chance of Stealing Gold|
- Assassins are agile, versatile units good at dealing with medium to low tier enemies or ones that have high damage, but lack an area attack, and thus have to work through soldiers one-by-one, like Bloodshells, Bluegales (in melee combat), Werewolves, Lycans, and Executioners.
- Thanks to their ability to dodge and counterattack, as well as the faster attack speed and higher damage of Sneak Attack, they are great at killing foes, especially those who are unarmored. They can handle ranged enemies more easily than other barracks units, due to their invisibility ability.
- When recruiting Assassins, always buy Dodge for them, since they are much stronger and durable with it. You can upgrade Sneak Attack when you have enough fund, and/or armored enemies are present; Pickpocket only needs tier 1 to be effective, and the skill pays for itself after a while, as long as you keep your Assassins busy.
- While Assassins are arguably better than Knights Templar in all aspects, they need extra gold for Dodge to be a solid blocker, unlike Knights Templar who are already very durable on their own, thus using Assassins require a bit more money. Besides, certain enemies are capable of nullifying the Assassins' dodges, their greatest strength, in such case using the Knights Templar are recommended. A list of such enemies can be found in the Knights Templar's page, on the Strategy section.
- Boot Camp gives +20 health
- Defensive Stance and Veteran Squad each give +10% armor, for a total of +20%.
- In total with all upgrades, their EHP* is 275 points of physical damage per soldier (3 soldiers equals 825 EHP), not counting their ability to dodge.
- Total cost of the Knights Barracks is 570 Gold.
- Gold spend per EHP (for all 3 soldiers) is 0.69.
Note: Effective Hit Points = how much damage a unit needs to take before dying.
- Defensive Stance (1 Star): Barracks train soldiers with better armor. (+10% armor)
- Boot Camp (1 Star): Barracks train more resilient soldiers. (+10% health)
- Esprit de Corps (2 Stars): Increases barrack rally point range and healing rate (by 20% each).
- Veteran Squad (2 Stars): Soldiers are trained faster and with improved armor. (-2 seconds of respawn time, +10% armor )
- Courage (3 Stars): While in combat, soldiers & reinforcements regenerate health.
ALI BABA Have your assassins steal 10000 gold.
DODGE THIS! Have your assassins dodge 1000 attacks.
- .السلام عليكم (As-salamu alaykum.) (Flash version only)
- Requiescat in pace.
- Death approaches.
- In the blink of an eye.
- The Assassins and Templar are the two choices for Level 4 melee towers; an obvious reference to Assassin's Creed.
- "Requiescat in pace" - A line spoken by the character Ezio in the game Assassin's Creed. The phrase itself is Latin for "rest in peace".
- "As-salamu alaykum" - A greeting that Muslims say to each other, it means "Peace be upon you". This may be a reference to the original "Assassins," the Nizari Ismaili sect of Islam.
- Many of the unit names are fictional killers or assassins.