“ | Swift, like the wind | ” |
Alleria Swiftwind is a free hero in Kingdom Rush that corresponds to the Archer upgrade tree. On the mobile and Steam versions, Alleria is unlocked after reaching Silveroak Forest, the fifth level of the main campaign.
A younger Alleria appears as a level-specific hero in Kingdom Rush: Origins.
Description[]
Silent as the night, light as a feather and deadly beautiful. Too many have fallen by her charming gaze and many more by her fatal bow. When she's not buying the new seasons capes or petting some savage wildcats, you can find her in the forest, piercing goblin heads as if they were marshmallows!
You won't see her, you won't hear her, but hell you will feel Alleria Swiftwind, hero of Linirea!
Stats[]
Statistics[]
Level | HP (Casual) | Melee Damage (1.0s) | Ranged Damage (0.6s) | Armor | Respawn |
---|---|---|---|---|---|
1 | 250 (300) | 2-4 | 7-12 | None | 15s |
2 | 270 (324) | 4-6 | 8-14 | None | 15s |
3 | 290 (348) | 6-8 | 9-15 | None | 15s |
4 | 310 (372) | 7-11 | 10-17 | None | 15s |
5 | 330 (396) | 9-13 | 11-18 | None | 15s |
6 | 350 (420) | 10-16 | 12-20 | None | 15s |
7 | 370 (444) | 12-18 | 13-21 | None | 15s |
8 | 390 (468) | 14-20 | 14-23 | None | 15s |
9 | 410 (492) | 15-23 | 14-24 | None | 15s |
10 | 430 (516) | 17-25 | 15-26 | None | 15s |
Skills[]
- Alleria Swiftwind fires multiple arrows to strike multiple enemies. If the enemy is the only enemy in Alleria's range, the damage will still count as multiple individual arrows. (Cooldown: 4 seconds)
Ability Level | Hero Level | Number of Arrows |
---|---|---|
1 | 2 | 3 |
2 | 5 | 4 |
3 | 8 | 5 |
- Alleria Swiftwind taps onto the ground, summoning a Wildcat to do battle to an enemy. The Wildcat is a pure melee unit and follows wherever Alleria goes. Alleria can only summon 1 Wildcat at a time. (Respawn: 20 seconds)
Ability Level | Hero Level | HP | Damage (Physical) (0.8s) | Armor |
---|---|---|---|---|
1 | 4 | 200 240Casual 250 Flash |
6-8 | None |
2 | 7 | 400 480Casual 500 Flash |
10-12 | None |
3 | 10 | 600 720Casual 750 Flash |
14-16 | None |
Tips and Tricks[]
- Alleria is a physical ranged hero adept in harassing enemies via her range and movement speed and supporting her chokepoints, so she should avoid melee combat at all times.
- It is strongly advised to create barrack chokepoints to allow Alleria space for grinding levels. As Alleria gains levels, she will become more useful in battles.
- Alternating between melee chokepoints in order to fight against enemies with no physical armor allows for a quicker experience grind and should therefore be priotized.
- From Hero Level 4 on, Alleria is very versatile, as the Wildcat gives her an additional unit alongside your Reinforcements and soldiers. Plus, as a Ranged Hero she can deal damage against flying enemies.
- Alleria is considered squishy (very low health); therefore, a player should not allow her to take damage from ranged enemies. Let your Reinforcements do the job for you.
- It is better for Alleria to retreat against a huge group of enemies capable of overwhelming your defenses. Only allow her to attack at the back row at ALL times.
- Don't forget, moving your hero back and forth is a sure way of keeping your hero alive when the mobs are closing in on her.
- Alleria's Multishot has the potential to deal heavy damage against a tanky enemy, if you are able to single it out.
- Do not send Alleria in the front line against bosses. Rather, run behind the boss and call in your Reinforcements.
- Alleria's Wildcat will run much further than your other melee units to attack enemies; its target acquisition range is equal to Alleria's attack range. Keep this in mind if grouping Alleria with Barracks units, as her Wildcat will often run out ahead and pull single enemies away from the pack. Keeping Alleria behind your melee units instead of grouped up with them can help with this.
Related Upgrades[]
- Spiked Armor (3 Stars)
- When attacked, soldier's spiked armor return a percent of the damage received to the attacker. (10% reflection of damage, dealt as True Damage)
Quotes[]
- "Give me a target!"
- "If it bleeds, I can kill it!"
- "Swift, like the wind!"
- "Calm and careful."
- (upon death) "Ahh!"
Trivia[]
- In Eridan's lore it is revealed that he loves Alleria. However, it is unknown if Alleria reciprocates his feelings or if she is even aware that Eridan loves her. This creates an unfinished character arc for her.
- Alleria's name appears to be derived from Alleria Windrunner, a character in Blizzard Entertainment's Warcraft franchise.
- As of now, Alleria is the only hero to appear in three Kingdom Rush games, with Frontiers being the only game she isn't in.
- "Give me a target!"
- A quote of the character Varus in the multiplayer online game League of Legends.
- "If it bleeds, I can kill it!"
- A riff on a line spoken by the character Dutch in the film Predator.
- "Swift, like the wind!"
- As swift as wind (Traditional Chinese: 故其疾如風) is a line from Sun Tzu's The Art of War, part of the verse "故其疾如風、其徐如林、侵掠如火、難知如陰、不動如山、動如雷霆" (Let your rapidity be that of the wind, your compactness that of the forest, in raiding and plundering be like fire, be as hard to know as the shadow, be immovable like a mountain, move as fast as lightning).
- "Calm and careful"
- A line spoken by Robin in the 2010 version of Robin Hood.
Gallery[]
“ | Swift, like the wind | ” |
A young Alleria makes an appearance in Kingdom Rush: Origins, where it is revealed she is the daughter of the Elven queen and the last of Elynie’s bloodline. She features predominantly in the Royal Gardens where she is a secondary hero, locked at level 3, and unable to earn experience. She still uses her Multishot attack and while accompanied by a wildcat, it too is only a youngster and cannot block enemies.
She next appears in Gryphon Point where she shoots down onto enemies from a vantage point atop the cave mound but is otherwise just a part of the scenery. After this, she departs the land and flies to Linirea to seek help in the fight against the Twilight Elves. It is presumed that she chooses to stay in Linirea, leading to her presence in the first game.
Skill[]
Multishot []
- Alleria fires 3 arrows dealing triple damage. (Cooldown: 5 seconds)
Tips and Tricks[]
Young Alleria is not very effective when sent into battle directly, and is best used when kept out of range of enemy attacks. She is especially vulnerable to the Twilight Harassers introduced in the level.
There is one spot on the map that Alleria can stand on and not only remain out of the target range of any enemies but can attack the path and deal with the annoying Gnoll Catapults. This is the bottom right corner of the map, where the catapult emerges.
Range[]
- Scope: 400 in ranged, 80 in melee
Quotes[]
- "Give me a target!"
- "If it bleeds, I can kill it!"
- "Swift, like the wind!"
- "Calm and careful."
- (upon death) "Ahh!"
Gallery[]
Alleria Swiftwind is an enemy found in Kingdom Rush: Vengeance, encountered only in Silveroak Outpost. Previously a Hero in Kingdom Rush, she returns to fight against Vez'nan.
Overview[]
Alleria appears before the level starts proper, riding on the back of her wildcat in the same fashion the Moon Sentinels did in Kingdom Rush: Origins. After taunting the player she quickly vanishes and the level starts. Alleria does not spawn from waves like regular enemies, nor does she remain on the screen as a consistent threat. Instead she appears and disappears randomly during the level, drawing the fire of towers, shooting long-distance arrows at troops, and summoning Elven Rangers to the path. If defeated, she will disappear prematurely only to return again at full HP. When the level is completed, Alleria is then captured by Vez’nan’s army.
Strategy[]
- Alleria is more of a recurring nuisance than an actual threat, as she doesn't move towards the exit. Defeating her only causes her to retreat earlier and unlike Jack'O Lantern she gives no gold. Therefore one should not try to fight, only mitigate her influence.
- The player should watch out for the hero, as Alleria might often target their hero with her long range attacks. With the high damage value of her arrows, fragile heroes like Asra, Oloch and Mortemis can die within seconds. Repositioning them might be necessary in order to save them.
- Alleria deals a lot of damage in melee, therefore, Goonies only last a few seconds and do little to distract her. However, they can be sacrificed to protect valuable units like Elite Harassers and the hero from damage.
Quotes[]
Before Wave 1:
- Do you bleed?
- Because you certainly will.
After Wave 15:
- A sad day... my bow... is broken...
Appearances[]
Enemies • Kingdom Rush | |
Enemies | Goblin • Orc • Shaman • Ogre • Gargoyle • Shadow Archer • Dark Knight • Wulf • Worg • Golem Head • Goblin Zapper • Orc Champion • Worg Rider • Forest Troll • Hobgoblin Chief • Bandit • Brigand • Marauder • Giant Spider • Spider Matriarch • Spider Hatchling • Raider • Pillager • Troll • Troll Champion • Troll Chieftain • Yeti • Rocket Rider • Dark Slayer • Son of Sarelgaz • Troll Pathfinder • Troll Breaker • Demon Spawn • Demon Lord • Demon Hound • Demon Imp • Skeleton • Skeleton Knight • Necromancer • Magma Elemental • Husk • Noxious Creeper • Mutated Hatchling • Tainted Treant • Swamp Thing • Rotshroom • Zombie • Giant Rat • Wererat • Fallen Knight • Spectral Knight • Abomination • Werewolf • Lycan • Black Hag • Sheep • Demon Legion • Flareon • Gulaemon • Cerberus |
Bosses | The Juggernaut • J.T. • Vez'nan • Sarelgaz • Gul'Thak • Greenmuck • The Kingpin • Ulguk-Hai • Moloch • Myconid • Lord Blackburn |
Enemies • Kingdom Rush: Frontiers | |
Enemies | Desert Thug • Dune Raider • Desert Archer • Sand Hound • War Hound • Immortal • Fallen • Executioner • Giant Scorpion • Giant Wasp • Giant Wasp Queen • Dune Terror • Sand Wraith • Lesser Efreeti • Anoobis • Jungle Spider • Jungle Matriarch • Spiderling • Savage Warrior • Savage Hunter • Witch Doctor • Earth Shaman • Spirit Shaman • Blood Trickster • Savage Zombie • Savage Brute • Gorillon • Poukai Rider • Poukai • Parasyte • Reaper • Mandrilos • Reaper Lord • Saurian Razorwing • Saurian Quetzal • Saurian Broodguard • Saurian Myrmidon • Saurian Blazefang • Saurian Nightscale • Saurian Darter • Saurian Brute • Saurian Savant • Shade Elemental • Shred of Darkness • Saurian Deathcoil • Gunboat • Greenfin • Redspine • Blacksurge • Deviltide • Bluegale • Bloodshell • Zombie • Ghoul • Bat • Werewolf • Abomination • Lycan • Ghost • Phantom Warrior • Jack'O Lantern • Vampiresa |
Bosses | Nazeru • Quincon • Umbra • Leviathan • Vasile • Xyzzy |
Enemies • Kingdom Rush: Origins | |
Enemies | Gnoll Reaver • Gnoll Burner • Gnoll Gnawer • Hyena • Perython • Gnoll Blighter • Ettin • Twilight Harasser • Gnoll Catapult • Gnoll Warleader • Twilight Brute • Blood Gnoll • Blood Ogre • Ogre Magi • Sword Spider • Satyr Cutthroat • Satyr Hoplite • Webspitter Spider • Gloomy • Twilight Scourger • Scourger Banshee • Bandersnatch • Redcap • Twilight Avenger • Boomshroom • Munchshroom • Fungus Breeder • Zealot • Bunny • Blood Servant • Screecher Bat • Mounted Avenger • Razorboar • Twilight Evoker • Twilight Golem • Cloud Stalker • Spiderbrood • Twilight Heretic • Son of Mactans • Arachnomancer • Drider • Shadowspawn • Devourer • Dark Spitter • Shadow Champion |
Bosses | Hi-Hi Enha • Malicia • Spider Goddess • Bram the Beheader • Baj'Nimen the Hateful • Godieth |